Unity Subway Surfer Clone Development
Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m looking to have a mobile runner built in Unity that captures the feel of Subway Surfer. The game must ship on both iOS and Android, so please keep cross-platform performance in mind from day one.
Core loop
– Endless, lane-based running with swipe controls
– Collectible power-ups (magnet, score multiplier, etc.) to keep sessions exciting
– Unlockable character skins and boards for light-weight customization
Visual direction
Everything should lean into a bright, cartoonish look: oversized props, punchy colours, smooth animations, and a clear, readable UI.
What I’ll need from you
1. A clean, well-commented Unity 2021+ project with all source assets
2. Optimised builds ready for TestFlight and Google Play internal testing
3. Brief documentation covering scene setup, third-party plug-ins, and how to add new characters or power-ups
Acceptance criteria
• Runs at 60 fps on mid-range devices (iPhone 11 / Galaxy A52)
• Swipe detection feels immediate and accurate
• No critical bugs or crashes after a 10-minute endless session
• Final APK/IPA size stays under 200 MB
If you’ve shipped similar runners before, include a short clip or store link so I can see your touch control feel and art polish. Looking forward to collaborating on this!
Core loop
– Endless, lane-based running with swipe controls
– Collectible power-ups (magnet, score multiplier, etc.) to keep sessions exciting
– Unlockable character skins and boards for light-weight customization
Visual direction
Everything should lean into a bright, cartoonish look: oversized props, punchy colours, smooth animations, and a clear, readable UI.
What I’ll need from you
1. A clean, well-commented Unity 2021+ project with all source assets
2. Optimised builds ready for TestFlight and Google Play internal testing
3. Brief documentation covering scene setup, third-party plug-ins, and how to add new characters or power-ups
Acceptance criteria
• Runs at 60 fps on mid-range devices (iPhone 11 / Galaxy A52)
• Swipe detection feels immediate and accurate
• No critical bugs or crashes after a 10-minute endless session
• Final APK/IPA size stays under 200 MB
If you’ve shipped similar runners before, include a short clip or store link so I can see your touch control feel and art polish. Looking forward to collaborating on this!
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