Unity Subway Surfer Clone Development

via Freelancer ·

Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m looking to have a mobile runner built in Unity that captures the feel of Subway Surfer. The game must ship on both iOS and Android, so please keep cross-platform performance in mind from day one.

Core loop
– Endless, lane-based running with swipe controls
– Collectible power-ups (magnet, score multiplier, etc.) to keep sessions exciting
– Unlockable character skins and boards for light-weight customization

Visual direction
Everything should lean into a bright, cartoonish look: oversized props, punchy colours, smooth animations, and a clear, readable UI.

What I’ll need from you
1. A clean, well-commented Unity 2021+ project with all source assets
2. Optimised builds ready for TestFlight and Google Play internal testing
3. Brief documentation covering scene setup, third-party plug-ins, and how to add new characters or power-ups

Acceptance criteria
• Runs at 60 fps on mid-range devices (iPhone 11 / Galaxy A52)
• Swipe detection feels immediate and accurate
• No critical bugs or crashes after a 10-minute endless session
• Final APK/IPA size stays under 200 MB

If you’ve shipped similar runners before, include a short clip or store link so I can see your touch control feel and art polish. Looking forward to collaborating on this!
mobile app development iphone game design unity 3d 2d game art unity game ui game animation
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