PS4 Game Binary Reverse Engineering

via Freelancer ·

Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted3 hours ago
I’m looking for an experienced reverse engineer to analyze a PS4 game executable that I have authorized access to.

The goal is to understand several networking and packet-handling functions, identify the relevant code paths, and investigate a reproducible crash in a controlled local test environment.

Relevant strings include:

* Netchan_Setup
* Netchan_Transmit
* Reliable message overflow

* fragment %i of %i from %s

Experience with IDA Pro or Ghidra, C/C++, ARM64/ELF, game reverse engineering, and network protocol analysis is preferred.

Deliverables: annotated findings, relevant function locations/call paths, and an explanation of the cause of the crash. This is for debugging and research in a controlled environment only.
c programming computer security c++ programming debugging binary analysis reverse engineering
Apply on Freelancer →

Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.