Engaging 2D Animation for Mobile App
Budget / Salary€30–250
TypeFreelance project
LocationRemote
Posted3 hours ago
Trial by Dial — Explainer Video Brief
Project: Trial by Dial (https://www.trialbydial.com)
Format: 2D animation
Aspect ratio: 9:16 portrait (1080×1920) — mobile-first landing page
Length: 30–60 seconds
Target audience: First-time mobile visitors and people deciding whether to sign up
---
What is Trial by Dial?
Trial by Dial is a mobile voting app for petty arguments. Users file silly disputes, vote YES or NO on cases from around the world, share cases via short codes, and build reputation as a juror.
The tone is courtroom deadpan: playful but delivered with straight-faced legal formality. Think of it as a tiny Supreme Court for things that don't matter.
---
Creative direction
Mood: Witty, fast, slightly absurd, democratic.
Visual style: Clean dark UI, bold lime accent, crisp white type, rounded cards, subtle rings/borders.
Color palette:
Background: `#0a0a0a` / `#0F172A`
Accent: lime `#a3e635`
Text: white `#ffffff`
Secondary surfaces: `#1e293b`
Typography: Bold, tight tracking for headlines; clean sans-serif for body.
Voice: Neutral adult narrator, over-ceremonious court clerk who has seen too much
---
Key messages (in order)
Petty arguments never get settled on their own.
Trial by Dial is the Supreme Court for trivial matters.
The loop: file a case → vote on cases → share the verdict.
Democracy decides. You build reputation as a juror.
---
Storyboard
Scene 1 — The unresolved argument
Visual: Two cartoon hands/persons pointing at each other across a dinner table. A speech bubble bounces between them with the text: "Does pineapple belong on pizza?"
On-screen text: "Some arguments never end."
Motion notes: Speech bubble wobbles; hands tap impatiently.
VO: "Does pineapple belong on pizza? Is listening to vidoes in public an annoyance? These are the questions tearing families and friends apart."
---
Scene 2 — The courtroom enters
Visual: A tiny gavel drops from above and bangs. The scene transforms into a clean courtroom bench with the Trial by Dial logo (scale icon + wordmark).
On-screen text: "Trial by Dial. The Supreme Court for things that don't matter."
Motion notes: Gavel slam creates a ripple; logo springs in with a slight overshoot.
VO: "Trial by Dial. The highest court in the land for arguments that absolutely do not matter."
---
Scene 3 — File a case
Visual: A phone screen. A thumb types a silly question, taps "File case," and a short code appears (e.g. #AB12).
On-screen text: "File your case. Get a code. Swear in the jury."
Motion notes: Card slides up from bottom; code pops with a typewriter effect.
VO: "File your case. Receive a docket number. Make your friends testify under oath. Socially."
---
Scene 4 — Cast your vote
Visual: A stack of case cards flips by: "Pineapple on pizza?" "Socks with sandals?" A thumb taps YES, then NO. A percentage bar fills.
On-screen text: "Vote YES or NO on global disputes."
Motion notes: Cards flip like a rolodex; bar fills with a spring bounce.
VO: "Then weigh in on the world's most urgent nonsense. Guilty. Not guilty. Hungry."
---
Scene 5 — Share the verdict
Visual: The case code is copied, then flies into a message bubble. A friend opens it and votes.
On-screen text: "Share the code. Settle it for good."
Motion notes: Code bounces into the bubble; bubble sends with a swoosh.
VO: "Share your case code. Let the people decide. Democracy was literally made for this."
---
Scene 6 — Build reputation
Visual: A juror badge appears, a reputation number ticks up, a small leaderboard flashes.
On-screen text: "Every verdict builds your reputation."
Motion notes: Badge scales up from center; numbers count up quickly.
VO: "Every verdict builds your reputation. Climb the leaderboard. Become the judge everyone fears at brunch."
---
Scene 7 — Final CTA
Visual: Logo + large "Continue" button. Gavel bangs once more.
On-screen text: "Court is in session. Tap Continue to enter."
Motion notes: Button pulses gently; final gavel slam with a clean cut or fade.
VO: "The court is now in session. Tap Continue and serve your petty justice."
---
Elevator pitch (one-liner)
"Trial by Dial is a mobile courtroom where you file petty disputes, vote YES or NO on global arguments, and let democracy settle the things that don't matter."
---
Notes for the animator
Keep text large and readable on small screens.
Each scene should be readable without sound (mute-test friendly).
Avoid corporate explainer clichés: no shaking hands, no upward arrows, no generic "connecting people" graphics.
Lean into the courtroom metaphor: gavels, scales, benches, verdict cards, jury badges.
The app UI shown in scenes 3–5 should match the actual app: dark cards, lime YES button, ring borders, short codes like #AB12.
Full read-through
"Does pineapple belong on pizza? Is listening to vidoes in public an annoyance? These are the questions tearing families apart. Trial by Dial. The highest court in the land for arguments that absolutely do not matter. File your case. Receive a docket number. Make your friends testify under oath. Socially. Then weigh in on the world's most urgent nonsense. Guilty. Not guilty. Hungry. Share your case code. Let the people decide. Democracy was literally made for this. Every verdict builds your reputation. Climb the leaderboard. Become the judge everyone fears at brunch. The court is now in session. Tap Continue and serve your petty justice."
Project: Trial by Dial (https://www.trialbydial.com)
Format: 2D animation
Aspect ratio: 9:16 portrait (1080×1920) — mobile-first landing page
Length: 30–60 seconds
Target audience: First-time mobile visitors and people deciding whether to sign up
---
What is Trial by Dial?
Trial by Dial is a mobile voting app for petty arguments. Users file silly disputes, vote YES or NO on cases from around the world, share cases via short codes, and build reputation as a juror.
The tone is courtroom deadpan: playful but delivered with straight-faced legal formality. Think of it as a tiny Supreme Court for things that don't matter.
---
Creative direction
Mood: Witty, fast, slightly absurd, democratic.
Visual style: Clean dark UI, bold lime accent, crisp white type, rounded cards, subtle rings/borders.
Color palette:
Background: `#0a0a0a` / `#0F172A`
Accent: lime `#a3e635`
Text: white `#ffffff`
Secondary surfaces: `#1e293b`
Typography: Bold, tight tracking for headlines; clean sans-serif for body.
Voice: Neutral adult narrator, over-ceremonious court clerk who has seen too much
---
Key messages (in order)
Petty arguments never get settled on their own.
Trial by Dial is the Supreme Court for trivial matters.
The loop: file a case → vote on cases → share the verdict.
Democracy decides. You build reputation as a juror.
---
Storyboard
Scene 1 — The unresolved argument
Visual: Two cartoon hands/persons pointing at each other across a dinner table. A speech bubble bounces between them with the text: "Does pineapple belong on pizza?"
On-screen text: "Some arguments never end."
Motion notes: Speech bubble wobbles; hands tap impatiently.
VO: "Does pineapple belong on pizza? Is listening to vidoes in public an annoyance? These are the questions tearing families and friends apart."
---
Scene 2 — The courtroom enters
Visual: A tiny gavel drops from above and bangs. The scene transforms into a clean courtroom bench with the Trial by Dial logo (scale icon + wordmark).
On-screen text: "Trial by Dial. The Supreme Court for things that don't matter."
Motion notes: Gavel slam creates a ripple; logo springs in with a slight overshoot.
VO: "Trial by Dial. The highest court in the land for arguments that absolutely do not matter."
---
Scene 3 — File a case
Visual: A phone screen. A thumb types a silly question, taps "File case," and a short code appears (e.g. #AB12).
On-screen text: "File your case. Get a code. Swear in the jury."
Motion notes: Card slides up from bottom; code pops with a typewriter effect.
VO: "File your case. Receive a docket number. Make your friends testify under oath. Socially."
---
Scene 4 — Cast your vote
Visual: A stack of case cards flips by: "Pineapple on pizza?" "Socks with sandals?" A thumb taps YES, then NO. A percentage bar fills.
On-screen text: "Vote YES or NO on global disputes."
Motion notes: Cards flip like a rolodex; bar fills with a spring bounce.
VO: "Then weigh in on the world's most urgent nonsense. Guilty. Not guilty. Hungry."
---
Scene 5 — Share the verdict
Visual: The case code is copied, then flies into a message bubble. A friend opens it and votes.
On-screen text: "Share the code. Settle it for good."
Motion notes: Code bounces into the bubble; bubble sends with a swoosh.
VO: "Share your case code. Let the people decide. Democracy was literally made for this."
---
Scene 6 — Build reputation
Visual: A juror badge appears, a reputation number ticks up, a small leaderboard flashes.
On-screen text: "Every verdict builds your reputation."
Motion notes: Badge scales up from center; numbers count up quickly.
VO: "Every verdict builds your reputation. Climb the leaderboard. Become the judge everyone fears at brunch."
---
Scene 7 — Final CTA
Visual: Logo + large "Continue" button. Gavel bangs once more.
On-screen text: "Court is in session. Tap Continue to enter."
Motion notes: Button pulses gently; final gavel slam with a clean cut or fade.
VO: "The court is now in session. Tap Continue and serve your petty justice."
---
Elevator pitch (one-liner)
"Trial by Dial is a mobile courtroom where you file petty disputes, vote YES or NO on global arguments, and let democracy settle the things that don't matter."
---
Notes for the animator
Keep text large and readable on small screens.
Each scene should be readable without sound (mute-test friendly).
Avoid corporate explainer clichés: no shaking hands, no upward arrows, no generic "connecting people" graphics.
Lean into the courtroom metaphor: gavels, scales, benches, verdict cards, jury badges.
The app UI shown in scenes 3–5 should match the actual app: dark cards, lime YES button, ring borders, short codes like #AB12.
Full read-through
"Does pineapple belong on pizza? Is listening to vidoes in public an annoyance? These are the questions tearing families apart. Trial by Dial. The highest court in the land for arguments that absolutely do not matter. File your case. Receive a docket number. Make your friends testify under oath. Socially. Then weigh in on the world's most urgent nonsense. Guilty. Not guilty. Hungry. Share your case code. Let the people decide. Democracy was literally made for this. Every verdict builds your reputation. Climb the leaderboard. Become the judge everyone fears at brunch. The court is now in session. Tap Continue and serve your petty justice."
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