Cross-Platform Mobile Game Build

via Freelancer ·

Budget / Salary₹12,500–37,500
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m ready to turn a fresh mobile game idea into reality and need an experienced developer who can take it end-to-end for both iOS and Android. The core concept is already sketched out; what I’m missing is the technical muscle to code, design, test, and launch a polished product on the App Store and Google Play.

Here’s what I expect:
• Unity, Unreal, Godot, or another proven cross-platform engine that lets us maintain a single codebase while still delivering native-feeling gameplay on each platform.
• Collaborative refinement of mechanics, art style, and monetisation approach (ads, in-app purchases, or premium—whichever best suits the final design we agree on).
• Weekly playable builds so we can iterate quickly on feedback.
• Full optimisation for varied screen sizes and performance tiers.
• Store-ready assets: icons, screenshots, descriptive copy, and compliance with Apple and Google guidelines.
• A clean hand-over package—well-commented source code, project files, and documentation—once the game is live.

No genre is locked in yet, so if you have a specialty or an idea that could elevate the project, I’m keen to hear it. Let me know the engine you’d use, links to shipped titles, and the timeline you’d propose for alpha, beta, and launch.
iphone android game design unity 3d unreal engine godot
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