Unity 3D Civic Hero Game
Budget / Salary₹1,000–4,500
TypeFreelance project
LocationRemote
Posted1 hour ago
I need a compact first-person role-playing experience built in Unity that I can open, run and extend on my own machine. The concept is “Civic Hero: Save Your City.”
Core brief
• Build a colourful, fully animated scene where the player moves freely in first person.
• Include 5–6 short, city-service tasks: rescuing trapped civilians, collecting scattered safety gear, repairing a traffic light, fixing a damaged power box, clearing street debris, and restoring a broken water valve.
• Tasks should trigger simple win conditions (e.g., interact key, short minigame or quick-time event) and feed a running “City Health” meter.
• Provide C# source code, organised and commented, with clear namespaces and prefabs so I can tweak parameters later.
Make as per age of 16-17 Years old
What I must receive
1. A complete Unity project folder (target Unity LTS 2022.x or newer) zipped and ready to open.
2. Step-by-step instructions:
– exact Unity version used
– how to import/open the project
– where the main scene and scripts live
– how to build to Windows/Mac.
3. A one-page overview of the code architecture that explains how tasks, UI, and player controller link together.
4. Short video or GIF capture (screen recording is fine) showing each task functioning, to confirm everything works before I press Play.
Time frame
I need the full delivery no later than 10 Sept 2026, so once awarded you’ll have a strict 48-hour window to turn this around.
Acceptance
The project is considered complete when I can unzip, open the project in the stated Unity version, press Play, and successfully finish all six civic tasks without console errors.
Core brief
• Build a colourful, fully animated scene where the player moves freely in first person.
• Include 5–6 short, city-service tasks: rescuing trapped civilians, collecting scattered safety gear, repairing a traffic light, fixing a damaged power box, clearing street debris, and restoring a broken water valve.
• Tasks should trigger simple win conditions (e.g., interact key, short minigame or quick-time event) and feed a running “City Health” meter.
• Provide C# source code, organised and commented, with clear namespaces and prefabs so I can tweak parameters later.
Make as per age of 16-17 Years old
What I must receive
1. A complete Unity project folder (target Unity LTS 2022.x or newer) zipped and ready to open.
2. Step-by-step instructions:
– exact Unity version used
– how to import/open the project
– where the main scene and scripts live
– how to build to Windows/Mac.
3. A one-page overview of the code architecture that explains how tasks, UI, and player controller link together.
4. Short video or GIF capture (screen recording is fine) showing each task functioning, to confirm everything works before I press Play.
Time frame
I need the full delivery no later than 10 Sept 2026, so once awarded you’ll have a strict 48-hour window to turn this around.
Acceptance
The project is considered complete when I can unzip, open the project in the stated Unity version, press Play, and successfully finish all six civic tasks without console errors.
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