Spiritvale Background Macro Injector

via Freelancer ·

Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted17 hours ago
I already have a working macro script, but it only fires when Spiritvale is the active window. I want the same logic rebuilt or wrapped so it keeps sending its keyboard-and-mouse events while the game is minimized or running in the background. The game client must remain fully playable and stable, with no noticeable performance hit or crash risk.

You can choose any language you’re comfortable with—Python, C++, Java, even a mixed approach—so long as the final build runs on Windows 10/11 without extra installs. An internal DLL plus a lightweight injector, or an external overlay that hooks the game process, are both acceptable; pick whichever you can deliver most reliably.

Please show me past work that proves you have done input emulation, DLL injection, botting tools, or similar game-related automation before. A short clip, repo link, or executable demo is enough for me to judge.

I release the full $100 on confirmation that:

• Your program launches, attaches to Spiritvale, and keeps my existing macro running while I tab out or minimize the client.
• Key strokes and clicks fire at the exact timings my original script uses.
• The game does not pause or mute when unfocused, and no warning messages appear.
• I receive both the compiled binary and source code so I can tweak the macro later.

Once this is done, I can show proof of past projects where I paid $1,000+ so you know I follow through. Send your best relevant sample work and a quick outline of how you plan to achieve the injection, and we can get started right away.
c programming java python c++ programming autohotkey windows api software development game development
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