Roblox AI Game Development

via Freelancer ·

Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted2 hours ago
I want to build a full Roblox game that showcases how large-language-model technology can drive moment-to-moment gameplay. The entire focus is game development inside Roblox Studio: designing the core loop, building the world, and above all scripting the AI so that every NPC responds intelligently to players.

Although the idea does not fit neatly into the usual Adventure, Simulation, or Puzzle labels, think of it as an “AI-LLM experience.” The heart of the project is advanced NPC behaviour powered by an external LLM API. I need clean, efficient Lua code that calls the model, parses responses, and turns them into believable dialogue, quests, and adaptive reactions. Pathfinding, animation triggers, and data-store saving will all hinge on those AI outputs, so latency handling and rate-limit awareness matter.

Deliverables:
• A playable prototype place file with at least three AI-driven NPCs demonstrating dynamic dialogue and quest logic.
• Well-commented Lua modules that handle API authentication, prompt construction, error handling, and in-game execution.
• Brief setup documentation so I can swap keys or fine-tune prompts without diving into the codebase.

For acceptance I will load the place on a clean account, insert a new key, and verify that the NPCs still converse, branch quests, and save progress reliably.

If you live and breathe Roblox Studio, Lua, and modern AI APIs, let’s bring this experimental LLM game to life.
game design game development lua roblox large language model ai chatbot development game programming ai integration
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