Raid Shadow Legends Reskin and Enhancement
Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted2 hours ago
need a reskin of raid shadow legends the sign up screen sign in username password , a loading screen . a main screen that has the features and buttons like raid shadwo legends and i would like a 4v4 battling with some stand in chararacters all graye boxed. i want Core Navigation: The Neighborhood (Main Hub)
The interface is designed to feel like a high-end gated community. The loading screen sets the tone with 5–6 high-quality caricatures (The HOA President, The Suburban Manager-Seeker, etc.) in a heated standoff.
Bank (Gem Mine): A passive premium currency generator. High initial buy-in cost to ensure long-term economic stability. 15 cash a day ??
Coffee drive through (Guardian Ring): Passive XP hub. Slot characters here to level up over time without active grinding.
Hall of Fame A museum-style interface. Completing character sets (e.g., "The Essential Oil Gurus") grants permanent global stat boosts or "Manager Credits."
Character Development: The Town Hall
Training Hall (The Tavern): The primary hub for leveling, ranking up, and "Awakening" Karens using duplicates or fodder.
Advancement Hall (Great Hall): A permanent stat-bonus tree fueled by Arena medals. Focuses on global affinity bonuses (e.g., Accuracy for "Social Media" types).
Science labratory (The Forge): Crafting station for high-end gear sets using materials gathered from Bosses and Faction Warriors.
Economy & Monetization: The Mall
The Store (Market): Rotating inventory of gear, shards, and energy. Features Loyalty Deals: consistent small purchases unlock high-tier rewards for free.
The interface is designed to feel like a high-end gated community. The loading screen sets the tone with 5–6 high-quality caricatures (The HOA President, The Suburban Manager-Seeker, etc.) in a heated standoff.
Bank (Gem Mine): A passive premium currency generator. High initial buy-in cost to ensure long-term economic stability. 15 cash a day ??
Coffee drive through (Guardian Ring): Passive XP hub. Slot characters here to level up over time without active grinding.
Hall of Fame A museum-style interface. Completing character sets (e.g., "The Essential Oil Gurus") grants permanent global stat boosts or "Manager Credits."
Character Development: The Town Hall
Training Hall (The Tavern): The primary hub for leveling, ranking up, and "Awakening" Karens using duplicates or fodder.
Advancement Hall (Great Hall): A permanent stat-bonus tree fueled by Arena medals. Focuses on global affinity bonuses (e.g., Accuracy for "Social Media" types).
Science labratory (The Forge): Crafting station for high-end gear sets using materials gathered from Bosses and Faction Warriors.
Economy & Monetization: The Mall
The Store (Market): Rotating inventory of gear, shards, and energy. Features Loyalty Deals: consistent small purchases unlock high-tier rewards for free.
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