Mobile Ludo Game Development

via Freelancer ·

Budget / Salary₹12,500–37,500
TypeFreelance project
LocationRemote
Posted2 hours ago
The task is to build a full-featured Ludo game that runs smoothly on both iOS and Android phones and tablets. I am open to the engine you prefer—Unity, Flutter, or any other robust cross-platform framework—so long as the final apps meet the respective store guidelines and deliver a consistent look and feel across devices.

Core scope
• Create the complete gameplay loop for classic Ludo, including dice logic, token movement, turn handling, and win detection.
• Implement an intuitive, touch-friendly interface with clear animations and sound effects.
• Provide clean, well-commented code and production-ready builds for the App Store and Google Play.
•fully automated while recharge and withdraw
•currency is USDT for playing this game

Acceptance criteria
1. A single install package per platform that installs without errors on current iOS and Android versions.
2. Smooth 60 fps performance on mid-range devices.
3. No crashes during a full four-player match.
4. Source code compiles out of the box using standard toolchains (e.g., Xcode, Android Studio, or Unity hub).

At hand-off I will need the source code repository, build instructions, and any graphic or audio assets you created or licensed. Feel free to suggest additional features such as online multiplayer or in-app purchases, but keep the core experience polished first.
mobile app development android game design unity 3d game development flutter unity ios
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