Mobile Bingo Game UI Design

via Freelancer ·

Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted1 hour ago
We are looking for an experienced Figma UI designer / mobile game UI designer to recreate and formalize the visual design of our mobile game, Bingo Friends, based on existing high-quality mockups and graphic assets.

This is not a project starting from a blank canvas. We already have the visual direction and will provide:

high-resolution reference mockups for each screen;
PNG assets with transparent backgrounds;
logos and branding elements;
bingo balls, stars, decorative elements and background effects;
button backgrounds and icons;
separators and UI decorations;
text content;
descriptions of individual elements;
composition/layout information where available.

Your job will be to reconstruct these mockups accurately in Figma, while turning them into a clean, structured and practical UI design that can later be implemented in a Flutter mobile application.

We care strongly about visual fidelity. The final Figma screens should preserve the premium, polished game appearance of the reference mockups: gradients, depth, glow, shadows, spacing, hierarchy, button styling, decorative graphics and overall atmosphere.

At the same time, the Figma file must not simply contain flattened screenshots. UI elements that should remain dynamic in the real application must be created as proper editable Figma elements whenever practical.

For example:

text must remain editable;
buttons should be structured components rather than flattened screenshots;
icons should be separate elements;
graphic assets such as bingo balls, decorative stars, logo artwork and complex illustrations may remain PNG/SVG assets;
reusable UI elements should become Figma components;
spacing, sizing, typography and alignment should be clearly defined;
layers should be cleanly named and organized;
the result should be suitable for developer handoff and implementation in Flutter.

We are not asking for changes to the application's functionality or UX logic unless explicitly requested. The supplied mockups represent the intended visual direction.

The first stage will be a single landing screen as a paid test. We will provide the reference mockup and its available graphic assets.

The objective of this first task is to determine how accurately you can reproduce the supplied design while creating a clean, reusable Figma structure.

If the result is successful, we intend to continue with the remaining Bingo Friends screens and build a consistent UI/component system for the entire application.

Expected deliverables for each screen:

editable Figma frame matching the supplied reference;
properly organized layers;
reusable Figma components where appropriate;
editable typography;
correct use of supplied PNG/SVG assets;
documented spacing, sizing and visual properties;
export-ready graphical assets where required;
developer-friendly structure suitable for Flutter implementation.

Experience with mobile game UI, glossy/premium game graphics, Figma components, developer handoff and Flutter-oriented UI design is highly desirable.

When applying, please include examples of:

mobile game interfaces you have designed;
Figma files created from existing visual references or concept art;
work involving highly polished / graphic-heavy UI rather than only minimalist SaaS interfaces.

Please also provide:

1. Your estimated price for recreating one landing screen from an existing mockup and supplied assets.
2. Your estimated turnaround time for that screen.
3. Whether you prefer fixed-price or hourly work.

We can provide the reference mockup and a sample asset pack to shortlisted designers before starting the paid test.

Please do not apply if your workflow consists primarily of placing the supplied mockup as a flattened image in Figma. We need an actual reconstructed and editable UI.
graphic design mobile app development game design user interface / ia ui / user interface flutter prototyping figma visual design interaction design
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