iOS Build for MIUA
Budget / Salary₹1,500–2,500
TypeFreelance project
LocationRemote
Posted1 hour ago
I already have the complete MIUA code-base, assets, and a finalized design that mirrors the current Android release. All I need is a reliable iOS engineer to compile, sign, and package an App Store-ready build that reproduces every feature exactly as it works today—no new functionality, no layout tweaks, just a faithful iOS counterpart.
You will:
• Set up the Xcode project (Swift or Objective-C, whichever aligns with the existing code) using the provided repositories and assets.
• Configure certificates, provisioning profiles, and App Store Connect settings so the output is a clean, installable .ipa.
• Verify that each screen, flow, and API call behaves identically to the Android version, including push notifications, in-app purchases, and any local storage.
• Supply the final signed archive plus concise setup notes so I can repeat the build if Apple requests an update.
Everything you need—source files, artwork, bundle identifiers, and a product page draft—is ready to hand over the moment we begin. If you have shipped apps recently and can move from code hand-off to TestFlight quickly, let’s get MIUA live on iOS.
You will:
• Set up the Xcode project (Swift or Objective-C, whichever aligns with the existing code) using the provided repositories and assets.
• Configure certificates, provisioning profiles, and App Store Connect settings so the output is a clean, installable .ipa.
• Verify that each screen, flow, and API call behaves identically to the Android version, including push notifications, in-app purchases, and any local storage.
• Supply the final signed archive plus concise setup notes so I can repeat the build if Apple requests an update.
Everything you need—source files, artwork, bundle identifiers, and a product page draft—is ready to hand over the moment we begin. If you have shipped apps recently and can move from code hand-off to TestFlight quickly, let’s get MIUA live on iOS.
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