Fantasy Combat Character Concept
Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted1 hour ago
I need a single, fully-realised fantasy combat character that visually communicates both melee prowess and ranged attack capability. The final artwork should feel at home in a high-magic, high-adventure setting—think bold silhouettes, exaggerated shapes and rich, story-driven detail rather than strict realism.
Here is what I have in mind:
• Fantasy style is non-negotiable; the design can lean whimsical, heroic, or dark so long as it stays recognisably within the genre.
• The character must clearly read as skilled in close-quarters combat while also carrying or embodying a credible ranged option (e.g., bow, thrown weapon, arcane firearm—your call).
Deliverables
1. Clean, coloured front, side and back views at 300 dpi (A4 or Letter).
2. A brief written breakdown of gear, materials and any special abilities tied to those melee and ranged skills.
3. Source file in PSD or layered TIFF so I can toggle armour pieces and palette variants later.
Acceptance criteria: The finished design must communicate the dual-skill theme at first glance, scale well to print and small-screen use, and keep layers logically named for easy editing.
Tools are flexible—Photoshop, Clip Studio Paint, or Procreate all work for me—as long as the exported files match the specs above. Questions welcome before starting so we hit the mark on style and scope.
Here is what I have in mind:
• Fantasy style is non-negotiable; the design can lean whimsical, heroic, or dark so long as it stays recognisably within the genre.
• The character must clearly read as skilled in close-quarters combat while also carrying or embodying a credible ranged option (e.g., bow, thrown weapon, arcane firearm—your call).
Deliverables
1. Clean, coloured front, side and back views at 300 dpi (A4 or Letter).
2. A brief written breakdown of gear, materials and any special abilities tied to those melee and ranged skills.
3. Source file in PSD or layered TIFF so I can toggle armour pieces and palette variants later.
Acceptance criteria: The finished design must communicate the dual-skill theme at first glance, scale well to print and small-screen use, and keep layers logically named for easy editing.
Tools are flexible—Photoshop, Clip Studio Paint, or Procreate all work for me—as long as the exported files match the specs above. Questions welcome before starting so we hit the mark on style and scope.
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