Experiential Designer

name · via Himalayas ·

TypeFull-time job
LocationUnited States
Posted1 hour ago
Stamm Media designs and builds interactive media and real-time visual experiences for tradeshows, corporate events, and permanent installations. Our work spans large-format LED walls, touchscreen applications, immersive environments, and sensor-driven installations. We bring complex ideas to life through motion, interaction, and physical space.
We’re looking for a designer who can visualize and communicate interactive experiences through storyboards, design mockups, and previsualizations. This role focuses on translating ideas and product messaging into clear, compelling experiences across kiosks, architectural displays, and multi-screen environments, as well as supporting web and mobile displays connected to those systems.
You’ll help define how audiences move through an experience—what they see, how it responds, and how the story unfolds.
What You’ll Do

Develop visual concepts, storyboards, and design mockups that define the structure and flow of interactive experiences

Create previsualizations, motion studies, and layout mockups to communicate timing, behavior, and spatial context

Translate product messaging and abstract ideas into clear visual experience designs

Design interface layouts and visual systems for kiosks, touchscreen applications, and large-format displays

Prepare organized, implementation-ready assets, including image and vector files, typography, and formatting specifications

Collaborate closely with developers and creative leads to ensure the final built experience matches the original design vision

Present and explain design concepts, storyboards, and mockups to clients and internal teams

Required Skills

Experience creating storyboards, design mockups, and previsualizations for interactive or spatial experiences

Strong communication skills, including the ability to present and explain storyboards, design mockups, and previsualizations to clients and internal teams

Proficiency with standard interface design tools (Figma, Adobe Creative Suite, etc.), with the ability to create well-organized design files and export implementation-ready image and vector assets

Strong visual design skills, including layout, typography, and composition across a range of display sizes and resolutions

Ability to translate concepts and messaging into clear visual experiences

Preferred

Experience with motion design tools such as After Effects or similar

Familiarity with 3D tools such as Blender, Cinema 4D, or similar for spatial mockups and previsualization

Background in experiential design, exhibit design, immersive media, or installation-based work

Familiarity with real-time platforms such as Unity or TouchDesigner

Familiarity with audio editing or synchronizing visuals with sound

Portfolio Required
A portfolio is required for consideration. It should demonstrate strong visual thinking and the ability to communicate interactive or motion-based experiences. Applications without a portfolio will not be reviewed.
Originally posted on Himalayas
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