Cinema 4D Modern House Model
Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted2 hours ago
I have full architectural plans for a two-storey modern home of roughly 1,000–2,000 sq ft and I need the entire building translated into a clean, efficient 3D asset. The emphasis is on realism balanced with a lightweight footprint because the finished scene will be exported as a single .glb file for use on the web.
Here’s what I need:
• Build the complete structure in Cinema 4D (preferred) exactly to plan dimensions, including interior walls, stair, windows and exterior details.
• Apply sensible, PBR-ready textures—think contemporary finishes, no heavy 8K maps—so the model still looks polished once compressed.
• Furnish every room with low-poly, stylish assets that match a modern aesthetic.
• Optimise geometry and texture sizes so the exported .glb stays small yet retains visual quality on orbit and zoom.
• Supply basic still renders (three or four key angles) at HD resolution for quick stakeholder review.
• Deliver both the final optimised .glb and the editable working files (.c4d with all linked materials).
Please include at least one example of a similar architectural model you have built and successfully exported to glb/gltf. If you have a proven workflow for mesh decimation, baking, or texture atlasing, mention that as well—size efficiency is critical for this project.
I’ll share the CAD/PDF plans and a brief furniture style guide once we connect. Looking forward to seeing your portfolio and discussing timelines.
Here’s what I need:
• Build the complete structure in Cinema 4D (preferred) exactly to plan dimensions, including interior walls, stair, windows and exterior details.
• Apply sensible, PBR-ready textures—think contemporary finishes, no heavy 8K maps—so the model still looks polished once compressed.
• Furnish every room with low-poly, stylish assets that match a modern aesthetic.
• Optimise geometry and texture sizes so the exported .glb stays small yet retains visual quality on orbit and zoom.
• Supply basic still renders (three or four key angles) at HD resolution for quick stakeholder review.
• Deliver both the final optimised .glb and the editable working files (.c4d with all linked materials).
Please include at least one example of a similar architectural model you have built and successfully exported to glb/gltf. If you have a proven workflow for mesh decimation, baking, or texture atlasing, mention that as well—size efficiency is critical for this project.
I’ll share the CAD/PDF plans and a brief furniture style guide once we connect. Looking forward to seeing your portfolio and discussing timelines.
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