Android Spin & Win MVP

via Freelancer ·

Budget / Salary₹12,500–37,500
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m ready to launch a simple yet engaging “Spin & Win” game on Android and need a developer who can move quickly from concept to a playable MVP. The wheel is purely for entertainment—no complex reward logic or backend loyalty system—so the focus is on smooth animations, bright visuals, snappy sounds, and an overall casual, fun feel.

Core flow is straightforward: users open the app, tap the wheel, watch it spin with a satisfying animation, and see where it lands. I’d like a lightweight settings screen where I can adjust the wedge labels and probability weights without rebuilding the app. Beyond that, the experience should be frictionless: instant load, no sign-up wall, and one-tap replay.

I’m fine with either Kotlin or Java inside Android Studio; if you prefer a cross-platform engine like Unity for faster visuals, just package and optimise it for Android first. Whichever route you take, the finished APK must run smoothly on Android 8.0+ devices, respecting common guidelines for touch responsiveness, haptic feedback, and battery usage.

Acceptance criteria – you hand over:
• A signed (or signable) release-ready APK and a debug build for testing
• Complete, well-commented source code in a public or private Git repo
• A brief README explaining how to tweak wedge labels/odds and build the app
• All original graphic and audio assets in editable form

If you can also slip in basic analytics (Firebase events such as “spin_started” and “spin_completed”) that would be a plus, though not mandatory for this MVP. Looking forward to seeing how you’d bring a lively, casual spin mechanic to life on Android.
java mobile app development android game design game development kotlin android app development unity
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