Adjust 3D FBX Furniture Models -- 2
Budget / Salary$30–50
TypeFreelance project
LocationRemote
Posted3 hours ago
I have a batch of existing furniture assets in FBX format that need a professional refresh. Two areas require attention:
1. Geometry
• Certain pieces must be resized to fit new dimensional requirements.
• A few elements have to be either introduced or removed to match updated product specs.
2. Materials & Textures
• Current materials look dated and do not follow our latest PBR workflow. I need clean, realistic textures that hold up under close-up renders and real-time engines alike (think Substance, Quixel, or similar).
All work should stay in real-world scale, UVs must remain tidy and non-overlapping, and the final deliverable should be an FBX per model accompanied by clearly named texture maps (base color, roughness, metallic, normal, AO).
I will provide reference images, target dimensions, and any product drawings the moment we start. If anything remains unclear while you work, I am quick to answer so we can keep momentum.
1. Geometry
• Certain pieces must be resized to fit new dimensional requirements.
• A few elements have to be either introduced or removed to match updated product specs.
2. Materials & Textures
• Current materials look dated and do not follow our latest PBR workflow. I need clean, realistic textures that hold up under close-up renders and real-time engines alike (think Substance, Quixel, or similar).
All work should stay in real-world scale, UVs must remain tidy and non-overlapping, and the final deliverable should be an FBX per model accompanied by clearly named texture maps (base color, roughness, metallic, normal, AO).
I will provide reference images, target dimensions, and any product drawings the moment we start. If anything remains unclear while you work, I am quick to answer so we can keep momentum.
Apply on Freelancer →
Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.