Unreal FPS Full-Body Setup

via Freelancer ·

Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m building a first-person prototype in Unreal Engine and just need the underlying character setup—no gameplay movement, no fancy animations, only a clean camera-driven foundation.

Here’s what I’m after:

• Use the default Unreal Engine mannequin.
• One full-body mesh visible to the player so looking down shows torso, legs and feet.
• A separate first-person mesh with only arms and hands, kept perfectly aligned to the camera at all times.
• First-person camera only; I don’t require walking, running, crouching, or any other locomotion logic.
• No animation work beyond whatever is strictly necessary to verify the meshes line up (idle pose is fine).
• Blueprints are preferred.

The end result should be a small Unreal project (or clearly organised folder) that I can drop into my main game and extend later.
3d modelling 3d design game development unreal engine 3d game art
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