Unity Farming Game and 3D Prototype

via Freelancer ·

Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted1 hour ago
Hi! I am a university Master's student looking for an experienced Unity developer who can provide technical development support for a PC farming game project titled "Growtopia".

I am looking for two related deliverables:

1. A playable farming game called "Growtopia".
2. A basic 3D vertical prototype demonstrating the core farming mechanics of the same game.

I do not require a fully completed commercial-quality game. A functional prototype or work-in-progress version is absolutely fine, provided it meets the requirements outlined below.

1. Main Game – Growtopia

I am looking for a playable farming game with the following features:

Basic Requirements:
- A playable character that the player can control.
- A farming environment with basic farming mechanics.
- The game should offer at least 10 minutes of playable content.
- A main menu containing the following options:
- Play
- Continue
- Settings
- A functional gameplay environment.
- Basic UI and gameplay interactions.

Game Requirements:
- The game should be developed using Unity.
- It should be presented as a Master's-level game prototype.
- It does not need to be a fully finished game.
- An existing farming game or an adaptable project is also acceptable, provided it meets the requirements and can be appropriately adapted and documented.

2. 3D Vertical Prototype

I also require a separate 3D vertical prototype of the same farming game.

This should demonstrate a small, functional section of the main game's farming mechanics.

Requirements:
- Basic 3D farming gameplay.
- Core farming interactions and mechanics.
- Background music.
- Basic sound effects (SFX).
- Functional gameplay demonstrating how the farming mechanics work.
- No main menu, title screen or elaborate visual aesthetics required.

This prototype can be a simplified sample of the main farming game.

I will provide a reference example to help explain the expected outcome.

3. Required Deliverables

I would like the following files and documentation handed over:

1. Complete Unity Project Folder
- Unity project files.
- Assets and resources.
- Scripts and source code.
- Scenes, prefabs and other relevant project files.

2. Playable Executable (.exe)
- A Windows executable that I can launch by double-clicking.
- The game should run independently without requiring me to open Unity.

3. Development Documentation
- Links to the key tutorials and learning resources used.
- Links to downloaded assets and their original sources.
- Asset licences and attribution information.
- A brief explanation of the main scripts and game mechanics.
- Any relevant third-party packages or plugins used.

4. Project Handover
- Instructions on how to open and run the project in Unity.
- Unity version and any additional dependencies required.

4. Additional Information

- I am open to working with developers who already have a suitable farming game or prototype that can be adapted.
- I do not expect a completely finished game.
- Functionality and a playable experience are more important than elaborate graphics.
- I would appreciate regular updates and the opportunity to review the progress.
- Please be transparent about any existing assets, templates, code or previously developed projects that you intend to use.

5. Budget

Please keep in mind that I am a student working with a limited budget.

I am looking for someone who can offer a reasonable student-friendly price.

If you have previously developed farming games, simulation games or similar Unity projects, please share examples of your work.

When submitting a proposal, please include:
- Your previous Unity development experience.
- Examples of relevant projects.
- Your estimated cost.
- Your estimated delivery time.
- What exactly will be included in the handover.

Thank you! I look forward to hearing from you.
game design c# programming 3d modelling unity 3d game development unity
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