Unity Drag-Strip Scene Creation

via Freelancer ·

Budget / Salary€8–30
TypeFreelance project
LocationRemote
Posted55 minutes ago
I’m looking for someone who can transform our placeholder drag-strip into a vibrant, realistic 400-metre scene built entirely in Unity URP (package 17.0.4) for PC or console. All vehicles, burnout marks, and smoke are already handled; your mission is everything else that makes the track feel alive.

Here’s what I need:
• A fully modelled strip with accurate lane markings, rubber build-up, and safety barriers.
• Daytime, clear-sky lighting that feels bright and energetic.
• Grandstands, crowd elements, and trackside signage that convey a bustling race-day atmosphere.
• Surrounding environment in an urban or industrial flavour—think warehouses, factories, or mixed commercial buildings framing the arena.
• Dynamic yet performance-friendly lighting rigs (track lights, LED boards, ambient bounce).
• Scene optimised for URP: correct lightmaps, LODs, and texture compression so the level runs smoothly on both high-end PCs and modern consoles.

I’ll supply two reference screenshots from our current build to guide mood, colour palette, and layout. Deliver the complete Unity scene, organised project folders, and any custom shaders or materials you create so I can drop it straight into our repo.

If you’ve crafted believable racing circuits or stadium environments before and can hit that sweet spot between realism and game performance, I’d love to see your work and get started.
game design 3d rendering 3d modelling 3d animation unity 3d game development lighting design unity
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