UE5 Hard-Surface Character Modeling

via Freelancer ·

Budget / Salary30–250 NZD
TypeFreelance project
LocationRemote
Posted3 hours ago
We are looking for a skilled hard-surface 3D character artist and rigger to create a game-ready sci-fi robotic character for an Unreal Engine 5 project.

The character requires precise industrial micro-paneling, faceted hard-surface armor plates, and a clean skeletal rig optimized for UE5. We will provide detailed front and back T-pose reference images upon hiring.

Key Deliverables:

High-detail, game-ready hard-surface model (following provided T-pose references).

Clean topology optimized for real-time engine performance.

Custom skeleton rig fully compatible with standard UE5 humanoid/bipedal skeletal structures.

Textures/Materials configured for PBR (matte black micro-paneling, emission channels for glowing accents).

Final export in .FBX format.

Requirements to Apply:

Provide portfolio links showcasing hard-surface armor, mechanical/robotic characters, or hard-surface CAD workflows.

Experience with Unreal Engine 5 skeletal and import requirements.
3d rendering 3d modelling 3d animation 3d design unreal engine 3d rigging 3d art 3d game art
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