Trending Roblox Vehicle Collection Simulator

via Freelancer ·

Budget / Salary£20–250
TypeFreelance project
LocationRemote
Posted2 hours ago
I want to partner with an experienced Roblox developer to launch a game where players focus on collecting, upgrading, and showing off vehicles, tools, and other machines. The core loop I have in mind is simple: explore → earn currency → unlock new gear → upgrade stats or cosmetics. Think of the satisfaction in Adopt Me’s pet meta, but swapped for cars, drills, drones—anything mechanical that can evolve over time.

Key points I already know I want:
• Goal for players: collect and continuously upgrade their items
• Theme of collectibles: vehicles, tools, and machines (no cute pets or anime powers this time)
• Monetisation: standard Roblox passes plus well-balanced micro-transactions, with revenue shared between us

Where I’m flexible:
• Exact genre wrapper—this could lean into a simulator, a light tycoon, or even an open-world adventure. I’m happy to refine that with you.
• Art style and map size, as long as it feels polished and mobile-friendly.

What you’d handle:
– Scripting the core systems (currency, inventory, upgrade paths, data stores) in Lua
– Building or overseeing low-poly 3D assets for the vehicles/tools, plus UI that clearly shows progression
– Integrating monetisation hooks and analytics so we can adjust balancing after launch
– Testing and optimising for smooth performance on mobile, tablet, and PC

What I’ll handle:
– Concept direction, marketing, community management, and paid ads once we hit beta
– Funding any external asset packs or promotional spend we agree on

Revenue share:
I’m proposing a percentage split of net Robux, released in milestones: prototype, closed beta, full launch, live updates. We’ll set clear numbers together before we start.

If building a Roblox title that can trend on the front page excites you, and you’re confident with Roblox Studio and Lua, let’s talk details and agree on the split.
game design inventory management 3d modelling game development lua scripting roblox game testing
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