Third-Person Mobile Action Game

via Freelancer ·

Budget / Salary₹1,500–12,500
TypeFreelance project
LocationRemote
Posted2 hours ago
I have an idea for a fast-paced third-person action title built specifically for iOS and Android. I’m looking for a developer who can take the concept from a rough design document all the way to a polished APK/IPA that passes store submission. Core mechanics will centre on short, intense combat encounters, fluid character movement and a progression loop that keeps players coming back.

You will need to handle character control, enemy AI, level spawning, UI, basic VFX/SFX integration and in-app purchases. I expect a build that runs smoothly on mid-range devices without sacrificing visual flair, so optimisation experience for mobile GPUs is important. I’m open to Unity or Unreal—choose whichever engine you feel delivers the best performance for a third-person camera system, touch controls and rapid iteration.

Art assets can begin with placeholders; final art will be provided once the greybox prototype confirms feel and pacing. Along the way I’ll need weekly test builds and source control access so we can iterate quickly on combat balance and responsiveness.

Final deliverables: project source files, store-ready builds, and clear documentation covering project setup, dependencies and any custom tools or shaders you create.
mobile app development iphone android game design unity 3d unreal engine unity game programming
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