Simulation Expert — Real-to-Sim 3D Environments & Assets
Budget / Salary$60–150
TypeContract
LocationWorldwide
Posted2 hours ago
Role Title: Simulation Expert — Real-to-Sim 3D Environments & Assets
Role Type: Contractor
Location: Remote
micro1 is engaging Simulation Experts — Real-to-Sim 3D Environments & Assets to contribute to a customer’s project focused on advanced simulation and artificial intelligence training. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.
Key Responsibilities:
Build and configure 3D assets and environments in simulation platforms (Isaac Sim, Gazebo, MuJoCo, or similar)
Translate real-world objects and instruments into simulation, matching geometry, scale, material, and physical behavior
Collaborate with scientists and subject-matter experts to validate accuracy of simulated environments
Tune physical parameters (mass, friction, collision properties, joint dynamics) so simulated objects behave like their real counterparts
Troubleshoot discrepancies between simulated and real-world behavior
Qualifications:
Hands-on experience with at least one robotics/physics simulation platform (Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, PyBullet, etc.)
Background in 3D modeling, CAD, or environment design
Understanding of physics simulation (rigid body dynamics, materials, sensors)
Strong collaboration skills working with scientific/technical stakeholders
Attention to detail in matching real-world fidelity
Originally posted on Himalayas
Role Type: Contractor
Location: Remote
micro1 is engaging Simulation Experts — Real-to-Sim 3D Environments & Assets to contribute to a customer’s project focused on advanced simulation and artificial intelligence training. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters.
Key Responsibilities:
Build and configure 3D assets and environments in simulation platforms (Isaac Sim, Gazebo, MuJoCo, or similar)
Translate real-world objects and instruments into simulation, matching geometry, scale, material, and physical behavior
Collaborate with scientists and subject-matter experts to validate accuracy of simulated environments
Tune physical parameters (mass, friction, collision properties, joint dynamics) so simulated objects behave like their real counterparts
Troubleshoot discrepancies between simulated and real-world behavior
Qualifications:
Hands-on experience with at least one robotics/physics simulation platform (Isaac Sim, Gazebo, MuJoCo, Unity, Unreal, PyBullet, etc.)
Background in 3D modeling, CAD, or environment design
Understanding of physics simulation (rigid body dynamics, materials, sensors)
Strong collaboration skills working with scientific/technical stakeholders
Attention to detail in matching real-world fidelity
Originally posted on Himalayas
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