Simple Pant & Shirt 3D Models
Budget / Salary$10–11
TypeFreelance project
LocationRemote
Posted3 hours ago
I’m looking for a straightforward 3D build of one pair of pants and one shirt. The goal is a clean, low-poly representation—just the basic shape and form, no intricate folds, stitching, or photoreal textures.
I’ll be working with the files inside Blender, so please supply the final deliverable as a native .blend file (an .FBX or .OBJ export alongside it is fine, but not required). Standard adult male sizing is enough; no custom measurements are needed.
Key points for the hand-off:
• Geometry must be manifold and logically named (e.g., Pant_LP, Shirt_LP).
• Keep the polycount lean but smooth enough for simple subdivision if I choose to refine later.
• Assign a single flat material to each garment; UVs can be automatic—no texture maps are expected.
Once I confirm the meshes open correctly in Blender and match the brief, the project is complete.
I’ll be working with the files inside Blender, so please supply the final deliverable as a native .blend file (an .FBX or .OBJ export alongside it is fine, but not required). Standard adult male sizing is enough; no custom measurements are needed.
Key points for the hand-off:
• Geometry must be manifold and logically named (e.g., Pant_LP, Shirt_LP).
• Keep the polycount lean but smooth enough for simple subdivision if I choose to refine later.
• Assign a single flat material to each garment; UVs can be automatic—no texture maps are expected.
Once I confirm the meshes open correctly in Blender and match the brief, the project is complete.
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