Simple Hindi Pixel Fighter
Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m putting together a light-hearted 2-D brawler for Android that must stay small and completely offline. Scope is intentionally tiny: one playable hero, three distinct villains and only three short stages. The move-set is equally compact—punch, kick and a slapstick shoe-throw—so there’s no need for complex combo systems or elaborate physics.
Visually I want classic pixel art with bright, cartoon flair. Each level should be backed by a single fast-paced, energetic Hindi track that loops cleanly. Two uncomplicated power-ups will drop in-game: a health boost to refill the life bar and a speed boost for brief bursts of agility.
Please keep the codebase lean and readable; no heavy online features or giant frameworks—just a tidy project I can open, compile and ship. Final sign-off will be on receipt of a working APK that installs on modern Android devices along with the complete source files.
Visually I want classic pixel art with bright, cartoon flair. Each level should be backed by a single fast-paced, energetic Hindi track that loops cleanly. Two uncomplicated power-ups will drop in-game: a health boost to refill the life bar and a speed boost for brief bursts of agility.
Please keep the codebase lean and readable; no heavy online features or giant frameworks—just a tidy project I can open, compile and ship. Final sign-off will be on receipt of a working APK that installs on modern Android devices along with the complete source files.
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