Roblox Prison Game Developer for Long-Term Project

via Freelancer ·

Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted1 hour ago
Ironvale Correctional — Roblox Developer Project

I’m looking for an experienced Roblox Studio/Luau developer to help build Ironvale Correctional, an original, realistic, and detailed Roblox prison roleplay game from the ground up. This is a long-term project that will be developed in phases, starting with the core foundation and gradually expanding into a polished and active prison roleplay experience.

Initial Development Priorities:
- Original prison map and environment
- Basic staff and inmate systems
- Role-based permissions and commands with tiered access for Low Rank (LR) and High Rank (HR) staff
- Secure doors/keycards and restricted area access
- Essential tools for staff roles
- Secure data-saving system
- Built-in security measures including anti-exploit/anti-cheat protection, secure RemoteEvents/RemoteFunctions, and modular permission validation
- Scalable Luau architecture for future expansion

Northport Prison is strictly a general reference for the level of realism, detail, gameplay quality, and overall experience I’m aiming for. Developers must not copy or recreate Northport’s map, layout, branding, UI, assets, scripts, ranks, command system, or any other original content. Ironvale Correctional must have its own unique identity, design, systems, and features.

The attached development document will serve as the main guide for building Ironvale Correctional. Developers should adhere closely to this document when planning and implementing features.

Staff Structure:
Ironvale will have Low Rank (LR) and High Rank (HR) staff, with NO Middle Rank (MR).

LR Staff:
- Handle normal prison duties.
- Receive tools and equipment based on their role.
- May have weapons where appropriate to their role.
- Have NO administrative commands.
- Cannot ban, kick, rank, demote, or manage staff.

HR Staff:
- Supervise LR staff and manage prison operations.
- Have administrative commands based on their position.
- Command access will be tiered, meaning not every HR receives the same commands.
- Higher HR positions will receive additional administrative abilities.
For example, HR command levels may include:
- Moderator Commands
- Administrator Commands
- Super Administrator Commands
- Executive Commands
Developers and ownership positions will have separate Developer/Founder permissions.

Security & Permissions:
Security is extremely important. All important permissions and commands should be validated server-side.
The game should include:
- Secure administrative commands
- Anti-exploit/anti-cheat protection
- Protected RemoteEvents and RemoteFunctions
- Secure rank and permission verification
- Data protection
- Secure doors and keycards
- Role-based access to restricted areas
I want the permission system to be modular and configurable so individual commands can be assigned or removed from specific positions without rewriting the entire system.

Planned Game Features:
The game will eventually include:
- Original prison map and environment
- Cell blocks
- Cafeteria
- Medical Center
- Recreation areas
- Visitation
- Security checkpoints
- Staff areas
- Secure doors/keycards
- Inmate jobs
- XP and progression
- Lockdowns
- Emergencies
- Escape mechanics
- Separate Criminal Base
- Criminal gameplay
- Vehicles
- Custom UI/UX
- Data saving
- Staff systems
- Security systems
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