Roblox Game Playtest & QA

via Freelancer ·

Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m preparing my Roblox experience for a public launch and want a fresh pair of eyes to run it through its paces. Your job is to jump in, play normally—and aggressively—on both PC / laptop and a mobile phone or tablet, taking notes as you go.

Focus areas
• Gameplay flow and control responsiveness
• Stability: crashes, freezes, or soft-locks

When you spot an issue, record it in a concise bug list that includes:
1. Exact in-game location or step-by-step sequence to trigger the problem.
2. Expected versus actual result.
3. Device used and any relevant settings.

Beyond bugs, let me know how the moment-to-moment play could be smoother or more fun. Think difficulty spikes, confusing UI elements, or reward timing—anything that would keep players engaged longer.

Deliverables
• A spreadsheet or document listing every bug with reproduction steps.
• A short section of gameplay suggestions and balancing ideas.
• Optional links to screenshots or clips if visuals clarify the issue.

You’ll receive a private game link and any special testing permissions as soon as we begin. Looking forward to actionable, honest feedback that helps polish the game for launch!
game design game development roblox game testing game ui user experience research game optimization
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