Refine & Light Blender Scene

via Freelancer ·

Budget / Salary$750–1,500
TypeFreelance project
LocationRemote
Posted2 hours ago
I have a short Blender animation ready to go, but before I post it on social media I need a fresh set of eyes to perfect two key areas: the camera work and the overall mood created by lighting and shadows. The file is attached, fully packed, so you can jump straight into the scene.

Here’s what I’m after:
• Camera angles that feel deliberate, guide the viewer’s eye, and add a bit more energy to the motion already in place.
• A soft, diffused lighting setup—think gentle fall-off, subtle rim light, and no harsh contrasts. I’d still like shadows, just controlled and flattering.
• A quick technical pass to confirm the render settings are optimized for clean output (no unexpected fireflies, clipping, or banding) at social-media-friendly resolution.

Deliverables
1. Updated .blend file with your camera cuts and lighting nodes/material tweaks clearly organised in named collections.
2. One or two low-sample previews so I can sign off on look and framing.
3. Final render (mp4 or ProRes, square or vertical if that helps engagement) plus a PNG frame for the thumbnail.

I’m working in the current stable release of Blender, so please keep everything compatible. If you use any addons, stick to free or easily-available ones so the project remains portable.

Looking forward to seeing the scene come to life with your polish!
3d rendering maya 3d modelling 3d animation blender lighting design visual effects 3d graphic design
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