Refine & Light Blender Scene
Budget / Salary$750–1,500
TypeFreelance project
LocationRemote
Posted2 hours ago
I have a short Blender animation ready to go, but before I post it on social media I need a fresh set of eyes to perfect two key areas: the camera work and the overall mood created by lighting and shadows. The file is attached, fully packed, so you can jump straight into the scene.
Here’s what I’m after:
• Camera angles that feel deliberate, guide the viewer’s eye, and add a bit more energy to the motion already in place.
• A soft, diffused lighting setup—think gentle fall-off, subtle rim light, and no harsh contrasts. I’d still like shadows, just controlled and flattering.
• A quick technical pass to confirm the render settings are optimized for clean output (no unexpected fireflies, clipping, or banding) at social-media-friendly resolution.
Deliverables
1. Updated .blend file with your camera cuts and lighting nodes/material tweaks clearly organised in named collections.
2. One or two low-sample previews so I can sign off on look and framing.
3. Final render (mp4 or ProRes, square or vertical if that helps engagement) plus a PNG frame for the thumbnail.
I’m working in the current stable release of Blender, so please keep everything compatible. If you use any addons, stick to free or easily-available ones so the project remains portable.
Looking forward to seeing the scene come to life with your polish!
Here’s what I’m after:
• Camera angles that feel deliberate, guide the viewer’s eye, and add a bit more energy to the motion already in place.
• A soft, diffused lighting setup—think gentle fall-off, subtle rim light, and no harsh contrasts. I’d still like shadows, just controlled and flattering.
• A quick technical pass to confirm the render settings are optimized for clean output (no unexpected fireflies, clipping, or banding) at social-media-friendly resolution.
Deliverables
1. Updated .blend file with your camera cuts and lighting nodes/material tweaks clearly organised in named collections.
2. One or two low-sample previews so I can sign off on look and framing.
3. Final render (mp4 or ProRes, square or vertical if that helps engagement) plus a PNG frame for the thumbnail.
I’m working in the current stable release of Blender, so please keep everything compatible. If you use any addons, stick to free or easily-available ones so the project remains portable.
Looking forward to seeing the scene come to life with your polish!
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