Realistic 3D Game Prop Model
Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted1 hour ago
Title: Realistic apple branch — 3D model in Blender
Description:
We need a realistic 3D model of a single apple tree branch with leaves and fruit. Not a whole tree — one branch, as you would see it up close. We will share a reference photo.
What we need
- One branch with leaves and apples on it, matching the reference photo
- Photorealistic — this will be viewed close up
- Modelled in Blender
Separate meshes
This is the most important requirement:
- The branch is its own object
- Each leaf is its own object — not one merged leaf mesh, not a particle system
- Each apple is its own object
- Named clearly: branch, leaf_001, leaf_002, apple_001, and so on
Other requirements
- Real-world scale in metres, Z-up
- Every leaf sits in a slightly different pose — folded, drooping, curled, twisted. Not the same flat leaf copied over and over
- PBR textures for bark, leaves (top and underside must look different), and apples
- All object transforms applied, scale 1.0
- Clean normals, no flipped faces, no duplicate or loose geometry
- No tree generator add-ons — modelled by hand
Deliverables
- .blend file with textures packed
- .glb export
- Texture maps as PNG
To apply
Show us 2–3 plant or organic models you have made. Confirm you have read the separate meshes section.
Description:
We need a realistic 3D model of a single apple tree branch with leaves and fruit. Not a whole tree — one branch, as you would see it up close. We will share a reference photo.
What we need
- One branch with leaves and apples on it, matching the reference photo
- Photorealistic — this will be viewed close up
- Modelled in Blender
Separate meshes
This is the most important requirement:
- The branch is its own object
- Each leaf is its own object — not one merged leaf mesh, not a particle system
- Each apple is its own object
- Named clearly: branch, leaf_001, leaf_002, apple_001, and so on
Other requirements
- Real-world scale in metres, Z-up
- Every leaf sits in a slightly different pose — folded, drooping, curled, twisted. Not the same flat leaf copied over and over
- PBR textures for bark, leaves (top and underside must look different), and apples
- All object transforms applied, scale 1.0
- Clean normals, no flipped faces, no duplicate or loose geometry
- No tree generator add-ons — modelled by hand
Deliverables
- .blend file with textures packed
- .glb export
- Texture maps as PNG
To apply
Show us 2–3 plant or organic models you have made. Confirm you have read the separate meshes section.
Apply on Freelancer →
Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.