Real-Money Android Ludo Game Build

via Freelancer ·

Budget / Salary₹75,000–150,000
TypeFreelance project
LocationRemote
Posted1 hour ago
I am ready to commission a complete real-money Ludo game for Android that matches the smooth, tournament-oriented experience of Ludo Empire or Ludo Supreme. The core gameplay must be built in Unity, with accurate board physics, goti movement and dice logic already proven in your past work. Online multiplayer is essential: both 2-player and 4-player rooms should connect instantly through a Socket.io layer running on a Node.js backend.

Players will come in through mobile-number OTP, see their wallet balance, add cash, submit withdrawal requests and track detailed player statistics after every match. On my side, an admin panel must let me manage users, credit or debit balances, change QR codes, inspect full game histories and configure a tournament table without touching code.

Every evening I expect a GitHub push so I can watch progress line-by-line. When we reach feature-complete, you will guide the first public upload to Google Play and leave me with a clean, well-documented source tree.

Deliverables
• Unity project with board, dice and token logic
• Socket.io / Node.js multiplayer server (2P & 4P)
• Android client with OTP sign-in, wallet, statistics
• Web-based admin panel with all controls listed above
• Tournament table module
• Daily GitHub commits and final Play Store release APK

Acceptance criteria
– A live APK demo of one of your earlier Ludo titles proves your experience before we start.
– Real-time sync must keep all clients within one dice roll (
unity 3d node.js game development backend development api development unity
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