PSX-Style 3D Artist Needed – Sci-Fi FPS Game Assets
Budget / Salary€8–30
TypeFreelance project
LocationRemote
Posted2 hours ago
## PSX-Style 3D Artist Needed – Sci-Fi FPS Game Assets
I’m currently developing a **first-person sci-fi shooter** set on an alien planet, and I’m looking for a **3D artist experienced in low-poly / PSX-style assets** to join the project.
For reference, this is the visual style I’m aiming for:
https://pizzadoggy.itch.io/psx-tech
I’m looking for someone who can create assets with that distinctive **old-school PSX aesthetic** — low-poly geometry, low-resolution textures, and a retro feel.
### First Asset: Mining Drill / Extractor
For the first task, I need a **mining drill (extractor)**. I’ve attached a screenshot showing the environment and assets I already have, so you can see how the new asset should fit into the existing visual style.
### Requirements
For the asset, I need:
* **FBX model**
* Maximum **3,000 triangles**
* **512×512 PNG texture**
* Fully working **animation**
* **Break/destroy animation**
* The asset should match the existing **PSX-style aesthetic**
Please include some examples of your previous work, especially if you have experience with **PSX, low-poly, retro, or stylized 3D assets**.
### Long-Term Collaboration
This is **not intended to be a one-off project**. I’m looking for someone interested in a **long-term working relationship**, as I’ll need more 3D assets for the game in the future.
If you’re interested, please let me know:
1. If you can create this type of asset.
2. Your estimated price for the first mining drill.
3. How long you would need to complete it.
4. A link to your portfolio / examples of relevant work.
I’m looking forward to finding someone who can become a regular 3D artist for the project.
I’m currently developing a **first-person sci-fi shooter** set on an alien planet, and I’m looking for a **3D artist experienced in low-poly / PSX-style assets** to join the project.
For reference, this is the visual style I’m aiming for:
https://pizzadoggy.itch.io/psx-tech
I’m looking for someone who can create assets with that distinctive **old-school PSX aesthetic** — low-poly geometry, low-resolution textures, and a retro feel.
### First Asset: Mining Drill / Extractor
For the first task, I need a **mining drill (extractor)**. I’ve attached a screenshot showing the environment and assets I already have, so you can see how the new asset should fit into the existing visual style.
### Requirements
For the asset, I need:
* **FBX model**
* Maximum **3,000 triangles**
* **512×512 PNG texture**
* Fully working **animation**
* **Break/destroy animation**
* The asset should match the existing **PSX-style aesthetic**
Please include some examples of your previous work, especially if you have experience with **PSX, low-poly, retro, or stylized 3D assets**.
### Long-Term Collaboration
This is **not intended to be a one-off project**. I’m looking for someone interested in a **long-term working relationship**, as I’ll need more 3D assets for the game in the future.
If you’re interested, please let me know:
1. If you can create this type of asset.
2. Your estimated price for the first mining drill.
3. How long you would need to complete it.
4. A link to your portfolio / examples of relevant work.
I’m looking forward to finding someone who can become a regular 3D artist for the project.
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