Polish Unreal Engine 5 RPG Demo

via Freelancer ·

Budget / Salary$500–1,000
TypeFreelance project
LocationRemote
Posted2 hours ago
Unreal Engine 5 Developer Needed — Open-World Fantasy RPG Review, Polish & Playable Demo

Project: Existing large-scale, open-world fantasy RPG
Engine: Unreal Engine 5
Current Focus: Single-player, with long-term plans to evolve into an MMORPG
Contract: Freelance, potential ongoing collaboration
Payment: Biweekly or milestone-based
Budget: Open to proposals

Project Overview

I’m looking for an experienced Unreal Engine 5 developer to help finalize and polish an existing open-world fantasy RPG.

The game is currently being developed with numerous gameplay systems, mechanics, environments, characters, and assets already implemented or in progress.

My goal is to have someone review the existing project, verify that the systems function properly, resolve any remaining problems, improve the overall presentation, and help deliver a stable, polished, playable demo.

I’m not looking to rebuild the game or pay for mechanics that are already functioning correctly.

What I Need

* Review and test existing gameplay systems to ensure they work together correctly.
* Fix bugs, crashes, compatibility issues, and incomplete integrations where necessary.
* Improve the user interface, character creation, and opening gameplay experience.
* Review existing NPC and creature models, improve them where needed, or create new models that better match the game’s visual style.
* Ensure NPCs, animations, dialogue, combat, quests, and other existing mechanics function as intended.
* Improve environmental visuals, lighting, animations, sound, and overall consistency.
* Optimize performance for an open-world game.
* Deliver a functioning, testable Windows PC demo.

The game is single-player first, but I want development decisions to preserve reasonable opportunities for future multiplayer expansion without requiring an MMORPG backend now.

Existing Resources

I can provide the Unreal project, existing 3D assets, plugins, gameplay documentation, and technical audit results.

I prefer reusing and improving existing work whenever possible.

Ideal Freelancer

Someone experienced with Unreal Engine 5, C++, Blueprints, gameplay debugging, character animation, and RPG development.

Experience with NPC AI, Blender, character creation, optimization, and large open-world projects is a plus.

Payment and Expectations

I prefer milestone-based payments or biweekly arrangements with clearly defined deliverables.

The initial assignment would be to review the existing game and provide an assessment of what needs attention.

After that, we can agree on the necessary fixes, visual improvements, and final demo requirements.

I would like to see examples of your previous Unreal Engine projects, your rates, and an estimated cost for reviewing and polishing an existing RPG.

Please provide an itemized proposal rather than quoting for a complete game rebuild.
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