PC Shooter Game Script

via Freelancer ·

Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m putting together a PC-based shooter (noted internally as “cs”) and I need a solid gameplay script that I can plug straight into the project. The script has to cover core flow—mission triggers, enemy and item spawns, dialogue cues, win/lose conditions—and be written cleanly enough that I can expand or tweak it later without rewriting everything from scratch.

You’re free to choose the language or visual scripting system you work fastest in (C#, Lua, Unreal Blueprints, etc.); what matters is that the final code is readable, well-commented, and tested on a standard PC build. I’ll hand over the current design outline, asset list, and level layout as soon as we connect so you can wire your logic to real game data.

Deliverables:
• Commented source files for the full gameplay script
• A short README or video walkthrough showing where each section plugs into the project
• Any supporting config files or prefabs required to make it run exactly as shown

I’m ready to review builds or snippets as you go, so feel free to suggest milestone checkpoints that keep both of us on schedule and the feature set crystal-clear.
c programming c# programming c++ programming x86/x64 assembler game development lua unreal engine gameplay programming
Apply on Freelancer →

Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.