Mobile RPG Development Needed
Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m ready to bring a brand-new role-playing experience to iOS and Android and need a skilled game developer (or small team) to turn my concept into a polished, launch-ready mobile RPG.
Scope of work
• Build the core gameplay loop: exploration, turn-based combat, character progression, simple loot system.
• Design and implement 5–6 explorable zones plus a central hub.
• Create an intuitive touch UI that feels native to phones and tablets.
• Integrate basic social features such as friend lists and co-op battles.
• Ensure smooth performance on devices from Android 10 / iOS 14 upward.
I’m flexible on engine choice—Unity, Unreal, Godot or a proven proprietary framework are all fine if you can demonstrate previous mobile releases. I already have the story outline, world map sketches and character bios; you’ll handle technical implementation, moment-to-moment design and placeholder art (final art may come from a separate artist later).
Deliverables
1. Playable alpha (core systems functional).
2. Beta build with placeholder art swapped for production assets, ready for TestFlight / closed Android testing.
3. Final release candidate, store-compliant builds, basic analytics hooks and crash reporting integrated.
4. Brief post-launch support window for critical fixes.
Acceptance criteria
• No critical crashes during a 30-minute continuous playtest on mid-tier devices.
• Loading screens under 7 seconds on first launch, 3 seconds thereafter.
• All listed features fully documented in clean, commented code.
If you’ve shipped at least one mobile RPG or similar game, share a link or APK/IPA along with a short note on your tech stack. Let’s craft an engaging adventure players can’t put down.
Scope of work
• Build the core gameplay loop: exploration, turn-based combat, character progression, simple loot system.
• Design and implement 5–6 explorable zones plus a central hub.
• Create an intuitive touch UI that feels native to phones and tablets.
• Integrate basic social features such as friend lists and co-op battles.
• Ensure smooth performance on devices from Android 10 / iOS 14 upward.
I’m flexible on engine choice—Unity, Unreal, Godot or a proven proprietary framework are all fine if you can demonstrate previous mobile releases. I already have the story outline, world map sketches and character bios; you’ll handle technical implementation, moment-to-moment design and placeholder art (final art may come from a separate artist later).
Deliverables
1. Playable alpha (core systems functional).
2. Beta build with placeholder art swapped for production assets, ready for TestFlight / closed Android testing.
3. Final release candidate, store-compliant builds, basic analytics hooks and crash reporting integrated.
4. Brief post-launch support window for critical fixes.
Acceptance criteria
• No critical crashes during a 30-minute continuous playtest on mid-tier devices.
• Loading screens under 7 seconds on first launch, 3 seconds thereafter.
• All listed features fully documented in clean, commented code.
If you’ve shipped at least one mobile RPG or similar game, share a link or APK/IPA along with a short note on your tech stack. Let’s craft an engaging adventure players can’t put down.
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