Mobile First-Person Life Sim

via Freelancer ·

Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m searching for a fully-working Unity life-simulation game that is basically ready to publish on mobile. First-person perspective is essential, and the project must open cleanly in a recent Unity LTS build (2021 or newer) without warnings or missing references.

I’m on a micro budget—about the same figure noted in the original brief—so I’m specifically after something you have already completed or can hand over with minimal tweaks rather than a ground-up build.

Core expectations
• First-person controller already integrated (touch or on-screen joystick).
• Fundamental life-sim loop in place: free movement, simple interactions, basic needs or tasks that reset or progress over time.
• Mobile-friendly UI and optimized textures so it runs smoothly on mid-range Android and iOS devices.
• All scripts, scenes, art, and audio either original, royalty-free, or properly licensed for commercial use.

Deliverables
1. Zipped Unity project folder with source code and assets.
2. Brief read-me explaining build settings, third-party packages (if any), and steps to export APK/IPA.

Acceptance
I’ll import the project, build to a test device, and confirm there are no critical errors, missing files, or licensing issues. Once it passes that check, we’re done.

If you already have something that ticks these boxes, let’s talk and wrap this up quickly.
mobile app development iphone android game design c# programming unity 3d unity 3d game art
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