Mobile 3D Spider Hero Game

via Freelancer ·

Budget / Salary₹12,500–37,500
TypeFreelance project
LocationRemote
Posted2 hours ago
I’m looking for a studio or solo developer who can bring a high-fidelity, open-world superhero experience to mobile devices—something that captures the smooth web-swinging, fast combat, and cinematic storytelling people love from the latest console titles, but fully optimized for touch controls on iOS and Android.

Core vision
• Mobile-first: the game must run natively on modern iPhone and Android hardware, maintaining stable frame rates and battery-friendly performance.
• Open-world exploration: a living city where players can swing freely between skyscrapers, intervene in random street crimes, and unlock side quests scattered across districts.
• Single-player campaign: a narrative arc with voiced cut-scenes, main missions, and boss encounters, supported by upgradeable gadgets and skill trees.
• Console-quality feel: dynamic lighting, motion-captured animations, real-time reflections, and a responsive combat system that rewards aerial combos.

If you prefer Unity, Unreal, or a proprietary engine, that’s fine—so long as the final build hits the visual bar and passes App Store / Google Play submission guidelines.

Deliverables
• Playable alpha (key mechanics: free-roam traversal, basic combat)
• Beta with full city map, story missions, and provisional UI
• Gold master build (APK + IPA) and complete, commented source project
• Technical / design documentation explaining asset pipelines, level-streaming strategy, and mobile optimization techniques

I’ll provide story outlines, character bios, and reference materials. You’ll handle coding, 3D modeling, animation, VFX, audio integration, and QA iterations up to store-ready release. Let’s craft a mobile superhero adventure players can’t put down.
iphone android game design 3d modelling unity 3d game development unreal engine unity
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