Low-Poly weapons
Budget / Salary€8–30
TypeFreelance project
LocationRemote
Posted1 hour ago
Hi,
I’m looking for a Low-Poly 3D Weapon Artist to create stylized, game-ready weapons and utility items for my project.
The style should be similar to Synty Studios: clean low-poly geometry, readable silhouettes, and a polished stylized look. Please use Synty as a style reference only — no copied assets.
Scope:
• 8+ firearms: pistol, rifles, SMG, shotgun, etc.
• One knife
• Utility items: grenades, flashbangs, Molotovs, medkits, flashlights, tools, and similar equipment
• Final asset count is not fixed yet; we will start with a small test batch and expand from there
Requirements:
• Low-poly / stylized, Synty-inspired visual direction
• Clean, optimized topology and consistent proportions
• Game-ready for Unity or Unreal Engine
• FBX and/or glTF export
• Correct scale, pivots, naming, and organized hierarchy
• Assets should be rig-ready / riggable for future animations
• Vertex colors, flat colors, or lightweight PBR materials
Optional:
If you can also provide weapon rigging and basic animations (idle, equip, fire, reload), please mention it and include the additional cost. Modeling-only artists are also welcome to apply.
Please include:
• Portfolio links, especially low-poly weapons or stylized assets
• Your price per weapon/asset or package price
• Estimated delivery time
• Engine and software experience
• Whether you can also rig/animate weapons
Budget:
Please include your own price in the proposal. I will first order a small test batch, for example 3–5 weapons, before continuing with the full asset pack.
Please start your proposal with “WEAPON” so I know you read the full description.
I’m looking for a Low-Poly 3D Weapon Artist to create stylized, game-ready weapons and utility items for my project.
The style should be similar to Synty Studios: clean low-poly geometry, readable silhouettes, and a polished stylized look. Please use Synty as a style reference only — no copied assets.
Scope:
• 8+ firearms: pistol, rifles, SMG, shotgun, etc.
• One knife
• Utility items: grenades, flashbangs, Molotovs, medkits, flashlights, tools, and similar equipment
• Final asset count is not fixed yet; we will start with a small test batch and expand from there
Requirements:
• Low-poly / stylized, Synty-inspired visual direction
• Clean, optimized topology and consistent proportions
• Game-ready for Unity or Unreal Engine
• FBX and/or glTF export
• Correct scale, pivots, naming, and organized hierarchy
• Assets should be rig-ready / riggable for future animations
• Vertex colors, flat colors, or lightweight PBR materials
Optional:
If you can also provide weapon rigging and basic animations (idle, equip, fire, reload), please mention it and include the additional cost. Modeling-only artists are also welcome to apply.
Please include:
• Portfolio links, especially low-poly weapons or stylized assets
• Your price per weapon/asset or package price
• Estimated delivery time
• Engine and software experience
• Whether you can also rig/animate weapons
Budget:
Please include your own price in the proposal. I will first order a small test batch, for example 3–5 weapons, before continuing with the full asset pack.
Please start your proposal with “WEAPON” so I know you read the full description.
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