Low-Poly Roblox Building Model

via Freelancer ·

Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted2 hours ago
I need a single low-poly building crafted in Blender and prepared for seamless import into Roblox Studio. Polycount must stay lean so the game runs smoothly on lower-end devices, yet the silhouette should still read clearly from a distance. I’ll share reference images and dimensions once we start; think stylised, game-ready geometry rather than photoreal bricks.

Please export the final asset in both .blend and .fbx formats and pack any textures you create in a clearly named folder. A short explanation of your material setup will help me tweak colours later if needed.

When you apply, focus on your past experience building low-poly assets for Roblox or similar real-time engines—screenshots or links to live projects speak louder than long proposals. One or two quick revisions are expected so we can nail the look.

Deliverables:
• Clean, organised .blend file
• Optimised .fbx ready for Roblox import
• All associated textures/maps (if used)

That’s it—looking forward to seeing how fast and lightweight you can make this building while keeping it visually appealing.
game design 3d rendering 3ds max 3d modelling 3d animation blender roblox 3d art
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