Low-Poly minimalistic only Building 3d Models
Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted1 day ago
I’m expanding a stylised town set and need a steady flow of clean, game-ready, low-poly building meshes. Think bright, cartoonish shapes kept very simple—no tiny trims or intricate ornaments, just enough geometry to read the silhouette.
Every model must arrive:
• under a lightweight polycount,
• assigned to one easy-to-edit material, ready for uc, texture work or flat colours.
You’ll receive a reference sheet or quick sketch in the morning or ai made 3d models to retopologize manually no decimation via modifier or ai; I’m counting on a one-day turnaround so the scene can keep moving. We can settle on either a per-model or per-day rate—whichever suits you best. If the rhythm works for both of us, I’m ready to commit to a longer-term arrangement with a fixed monthly salary, making this an ideal entry-level or internship-style opportunity.
Send over a link to any cartoon building assets you’ve already created, plus a note on how many similar pieces you can comfortably finish in a typical day. Let’s get started right away and keep the pipeline simple, fast, and fun.
Every model must arrive:
• under a lightweight polycount,
• assigned to one easy-to-edit material, ready for uc, texture work or flat colours.
You’ll receive a reference sheet or quick sketch in the morning or ai made 3d models to retopologize manually no decimation via modifier or ai; I’m counting on a one-day turnaround so the scene can keep moving. We can settle on either a per-model or per-day rate—whichever suits you best. If the rhythm works for both of us, I’m ready to commit to a longer-term arrangement with a fixed monthly salary, making this an ideal entry-level or internship-style opportunity.
Send over a link to any cartoon building assets you’ve already created, plus a note on how many similar pieces you can comfortably finish in a typical day. Let’s get started right away and keep the pipeline simple, fast, and fun.
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