Low-Poly Cartoon Birds and Houses
Budget / Salary$10–30
TypeFreelance project
LocationRemote
Posted3 hours ago
I’m building a stylized game scene and now need a small set of assets to complete it. The brief is simple: deliver one or two low-poly bird models—a raven and a pigeon—in a distinctly cartoonish style, plus matching bird-house props that fit the same aesthetic. The birds should be in "Rayman" style; as in the head is floating over the body not attached. each bird needs animations (idle, eating, flying)
Scope
• Model, unwrap and texture each bird so they look lively at a glance but remain light enough for mobile/VR use.
• Create corresponding bird-house models sized appropriately for the birds.
• Keep the topology clean; think faceted, readable silhouettes rather than high-detail sculpts.
Style & Technical Notes
• Visual tone: bright, playful, clearly “low poly” with flat or simple gradient colors (no photoreal PBR needed).
• Target budget for triangles: well under 2 k per bird, 1 k or less per house.
• Preferred deliverables: FBX or OBJ for geometry, PNG for textures, with a Unity-ready scale (1 unit = 1 m).
Acceptance Criteria
• Both birds and their houses import into Unity without errors.
• Textures align correctly; no visible stretching.
• Pivot points set at logical locations (center of mass for birds, base for houses).
Send over a quick sketch or previous low-poly work when you bid so I can lock in the style match. Looking forward to adding your creations to the project!
Scope
• Model, unwrap and texture each bird so they look lively at a glance but remain light enough for mobile/VR use.
• Create corresponding bird-house models sized appropriately for the birds.
• Keep the topology clean; think faceted, readable silhouettes rather than high-detail sculpts.
Style & Technical Notes
• Visual tone: bright, playful, clearly “low poly” with flat or simple gradient colors (no photoreal PBR needed).
• Target budget for triangles: well under 2 k per bird, 1 k or less per house.
• Preferred deliverables: FBX or OBJ for geometry, PNG for textures, with a Unity-ready scale (1 unit = 1 m).
Acceptance Criteria
• Both birds and their houses import into Unity without errors.
• Textures align correctly; no visible stretching.
• Pivot points set at logical locations (center of mass for birds, base for houses).
Send over a quick sketch or previous low-poly work when you bid so I can lock in the style match. Looking forward to adding your creations to the project!
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