Lead Video Editor & Thumbnail Artist (Valorant / Project Zomboid)
Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted1 hour ago
Important note on pricing: I have marked this as an hourly project purely to reduce platform fees, but this is not an actual hourly job. This is strictly a fixed-price, per-video project. Please quote your flat rate per video when applying.
Looking for a lead video editor and thumbnail artist (Valorant & Project Zomboid)
Hey! I am looking for an experienced freelance video editor to take over the post-production for my gaming channel.
If you know how to hook viewers, cut the boring stuff, and design thumbnails that actually get clicks, this is for you. I am looking for a long-term partner, not just a one-off gig.
The games and the vibe
You will be handling two very different types of content, so you need to know how to switch up your pacing:
Valorant: High-energy, fast cuts. You need to know how to sync gunplay to the beat, highlight 1v5 clutches, and make the funny team comms stand out.
Project Zomboid: Storytelling mode. This is all about building suspense and narrative (e.g., "Surviving 100 days"). You will need to balance voiceovers, build atmosphere, and cut out the tedious looting or long walks.
What I need from you
Killer pacing: Hook the audience in the first 5 seconds. Cut the dead air, keep the retention graph flat, and make sure the audio mixing (voice, game, music, SFX) is crisp.
High-quality output: Videos must be rendered in at least 1080p at 60fps. No pixelated messes.
Thumbnail design (Huge bonus): If you can also design thumbnails in the style of popular gaming YouTubers (like Moond), you will jump to the top of the list.
Actual gaming experience: You must understand gaming culture, memes, and what makes a YouTube gaming video watchable today. General corporate video editors will not be a good fit here.
How to apply (Read carefully)
I do not hire based on a quick click. I interview until I find the exact right fit, and I completely ignore automated, AI-generated, or copy-paste bids.
To get a response, send a manually written proposal that includes:
A quick intro: Tell me what games you actually play and edit.
Your portfolio: Link 2-3 of your absolute best gaming edits. If you do thumbnails, link those too.
Your flat rate: Give me your custom quote per video (factor in the edit + thumbnail). Ignore the hourly tag on this post.
Your turnaround time: How long does it usually take you to turn around a 10-to-15-minute video?
Looking forward to seeing your work!
Looking for a lead video editor and thumbnail artist (Valorant & Project Zomboid)
Hey! I am looking for an experienced freelance video editor to take over the post-production for my gaming channel.
If you know how to hook viewers, cut the boring stuff, and design thumbnails that actually get clicks, this is for you. I am looking for a long-term partner, not just a one-off gig.
The games and the vibe
You will be handling two very different types of content, so you need to know how to switch up your pacing:
Valorant: High-energy, fast cuts. You need to know how to sync gunplay to the beat, highlight 1v5 clutches, and make the funny team comms stand out.
Project Zomboid: Storytelling mode. This is all about building suspense and narrative (e.g., "Surviving 100 days"). You will need to balance voiceovers, build atmosphere, and cut out the tedious looting or long walks.
What I need from you
Killer pacing: Hook the audience in the first 5 seconds. Cut the dead air, keep the retention graph flat, and make sure the audio mixing (voice, game, music, SFX) is crisp.
High-quality output: Videos must be rendered in at least 1080p at 60fps. No pixelated messes.
Thumbnail design (Huge bonus): If you can also design thumbnails in the style of popular gaming YouTubers (like Moond), you will jump to the top of the list.
Actual gaming experience: You must understand gaming culture, memes, and what makes a YouTube gaming video watchable today. General corporate video editors will not be a good fit here.
How to apply (Read carefully)
I do not hire based on a quick click. I interview until I find the exact right fit, and I completely ignore automated, AI-generated, or copy-paste bids.
To get a response, send a manually written proposal that includes:
A quick intro: Tell me what games you actually play and edit.
Your portfolio: Link 2-3 of your absolute best gaming edits. If you do thumbnails, link those too.
Your flat rate: Give me your custom quote per video (factor in the edit + thumbnail). Ignore the hourly tag on this post.
Your turnaround time: How long does it usually take you to turn around a 10-to-15-minute video?
Looking forward to seeing your work!
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