Launch iOS Tourism App

via Freelancer ·

Budget / Salary₹600–1,500
TypeFreelance project
LocationRemote
Posted1 hour ago
My tourism guide app is already coded and running smoothly on my test devices, but a few lingering bugs are stopping me from sending it to Apple for review. I also don’t yet have an Apple Developer account, so I’ll need guidance—or a practical workaround—to get the build submitted to the App Store.

Here’s what I’m looking for: an iOS developer who can dive into the existing Xcode project, track down and resolve the remaining bugs, run a final round of testing, and handle the full submission process (screenshots, metadata, certificates, TestFlight, and the review conversation with Apple). If it’s faster to publish through your organisation’s account first and then transfer, I’m open to that too; otherwise, please walk me through setting up my own account as part of the engagement.

Because this is primarily a stability-polishing task, I value proven experience over lengthy proposals. When you respond, tell me briefly about apps you’ve shepherded through Apple’s review—including any tricky rejection fixes you’ve handled—and that will help me pick the right partner quickly.

Deliverables I need to sign off the project:
• Updated Xcode project with all known bugs fixed
• A TestFlight build that installs cleanly on my devices
• Successful App Store submission, visible in “Pending Developer Release” or “Ready for Sale” status

If you can turn this around promptly and have the track record to prove it, let’s get my app in front of travelers everywhere.
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