Invent Unique 2D Puzzle Concepts
Budget / Salary₹600–1,500
TypeFreelance project
LocationRemote
Posted1 hour ago
I’m putting together a new 2-D mobile puzzle title for Android aimed squarely at casual gamers and I need help shaping the very first step: the concept. I want fresh mechanics that hook players in seconds, feel effortless to pick up, yet reward repeated play with real depth. A clean, minimalistic art direction should keep production costs low and the on-screen experience uncluttered, while monetisation stays respectful—think light, optional IAPs or unobtrusive ads rather than anything that breaks flow.
What I need from you
• 3–5 fully-fledged design pitches, each built around a genuinely new core mechanic (no reskins or “same-but-different” clones).
• For every pitch, a concise breakdown of:
– How the mechanic works moment-to-moment (core loop)
– Difficulty curve and long-term progression hooks
– Reasons the design is naturally replayable
– Monetisation touch-points that feel fair and optional
– A rough sense of development scope and technical complexity for a small team
Acceptance criteria
I’ll consider the work complete when each concept packet includes all the points above, presented clearly enough that a developer could estimate timelines and costs without follow-up questions.
If you’ve designed or written for mobile puzzle games before, that’s exactly the experience I’m after—please highlight it when you reply.
What I need from you
• 3–5 fully-fledged design pitches, each built around a genuinely new core mechanic (no reskins or “same-but-different” clones).
• For every pitch, a concise breakdown of:
– How the mechanic works moment-to-moment (core loop)
– Difficulty curve and long-term progression hooks
– Reasons the design is naturally replayable
– Monetisation touch-points that feel fair and optional
– A rough sense of development scope and technical complexity for a small team
Acceptance criteria
I’ll consider the work complete when each concept packet includes all the points above, presented clearly enough that a developer could estimate timelines and costs without follow-up questions.
If you’ve designed or written for mobile puzzle games before, that’s exactly the experience I’m after—please highlight it when you reply.
Apply on Freelancer →
Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.