HTML 3D Game Unity Port
Budget / Salary₹600–1,500
TypeFreelance project
LocationRemote
Posted1 hour ago
I already have a fully-playable HTML game that uses custom 3 D models, and I want the entire experience reproduced inside Unity. The goal is to keep the same gameplay, levels, and controls exactly as they are now, simply shifting the technology so I can publish on multiple stores.
At the moment players interact through touch buttons and swipe gestures, so the Unity build must honour that control scheme without changes. Please begin by delivering an Android-ready build for phones and tablets; once that is confirmed we will move on to iOS and Windows PC exports.
You will receive the HTML source, all 3 D assets, and art. I need you to:
• Recreate every scene, UI element, and mechanic in a current LTS version of Unity
• Optimise shaders, lighting, and textures for smooth mobile performance (60 fps target on mid-range devices)
• Implement the existing touch control layout natively in Unity’s input system
• Provide one signed, store-ready .apk plus the full, clean Unity project so I can generate iOS and PC builds later
I’ll test against the original web game; acceptance is a side-by-side match for behaviour, level flow, and controls. Let me know your timeline and any questions about the asset hand-off.
Game Link: https://cyan-dell-1.tiiny.site
At the moment players interact through touch buttons and swipe gestures, so the Unity build must honour that control scheme without changes. Please begin by delivering an Android-ready build for phones and tablets; once that is confirmed we will move on to iOS and Windows PC exports.
You will receive the HTML source, all 3 D assets, and art. I need you to:
• Recreate every scene, UI element, and mechanic in a current LTS version of Unity
• Optimise shaders, lighting, and textures for smooth mobile performance (60 fps target on mid-range devices)
• Implement the existing touch control layout natively in Unity’s input system
• Provide one signed, store-ready .apk plus the full, clean Unity project so I can generate iOS and PC builds later
I’ll test against the original web game; acceptance is a side-by-side match for behaviour, level flow, and controls. Let me know your timeline and any questions about the asset hand-off.
Game Link: https://cyan-dell-1.tiiny.site
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