Houdini Environment Rendering Specialist

via Freelancer ·

Budget / Salary250–750 SGD
TypeFreelance project
LocationRemote
Posted3 hours ago
I have an environment scene that is already modeled, and I now need it pushed to final, cinematic-quality renders inside Houdini. Because this is a visual-effects task, I’m expecting the full pipeline treatment—look-dev, lighting, shading, and shot-ready output—so the assets integrate seamlessly with the rest of my VFX work.

Here is what I need from you:

• Polish or recreate the material networks so the scene looks physically plausible
• Set up lights (Mantra, Karma, or Redshift—whichever you’re fastest with) to capture a dramatic, photo-real mood
• Optimize the scene for efficient render times without sacrificing fidelity
• Deliver the `.hip` file, any cache files, and a small EXR or MP4 turntable that shows the final result

I’ll supply the base geometry, texture plates, and reference frames as soon as we start. All work must stay procedural where practical so I can tweak it later if shots change. Let me know your Houdini version, preferred renderer, and an estimated turnaround.
3d rendering maya 3d modelling 3d animation 3d design lighting houdini visual effects
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