High-Poly Character Model for Printing
Budget / Salary₹600–1,500
TypeFreelance project
LocationRemote
Posted2 hours ago
I have a single reference image that captures the exact look and pose I want. Your task is to translate it into a high-poly, intricately detailed 3D character that is ready for 3D printing. Because the model’s final destination is a printer, I need a clean, watertight mesh with no non-manifold edges, scaled correctly and optimized for standard FDM/SLA workflows while preserving every wrinkle, fold, and surface nuance visible in the reference.
I am after true character design quality, not a game-ready low-poly. Think sculpting in ZBrush or Blender’s Sculpt Mode—whatever tool you prefer—as long as the final result reflects the reference image faithfully.
Deliverables
• Final print-ready STL (or OBJ) that passes slicing software checks
• Native file (e.g., ZTL, BLEND) with subdivision history intact
• Brief notes on print orientation and any recommended supports
I will provide the reference image as soon as we begin and can give quick feedback on interim screenshots or turntables. If you’re comfortable with high-resolution character sculpts intended for physical output, I’d love to see your portfolio and get started.
I am after true character design quality, not a game-ready low-poly. Think sculpting in ZBrush or Blender’s Sculpt Mode—whatever tool you prefer—as long as the final result reflects the reference image faithfully.
Deliverables
• Final print-ready STL (or OBJ) that passes slicing software checks
• Native file (e.g., ZTL, BLEND) with subdivision history intact
• Brief notes on print orientation and any recommended supports
I will provide the reference image as soon as we begin and can give quick feedback on interim screenshots or turntables. If you’re comfortable with high-resolution character sculpts intended for physical output, I’d love to see your portfolio and get started.
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