Finish Nomad 3D Character

via Freelancer ·

Budget / Salary$250–750
TypeFreelance project
LocationRemote
Posted2 hours ago
I have a partially blocked-out character in Nomad Sculpt and a clean 3-view turnaround that I need followed almost line-for-line. My goal right now is a solid “clay” stage model—nothing refined or textured—just an accurate, well-proportioned base that I can keep sculpting later.

Where the model stands
• Head and face are already roughed in to my satisfaction for now.
• Body, wings, and legs still need to be built from the ground up inside Nomad.

What I need from you
• Re-shape or rebuild those unfinished areas so the silhouette and volumes match my front, side, and back views as closely as possible.
• Keep everything in a single Nomad file, organised in logical layers (separate wings, legs, body).
• Maintain a clean, clay-style surface—no high-frequency detail yet.
• Ensure the mesh density stays even enough for me to continue sculpting without stretching or artifacts.

Deliverable
1. The updated .nomad project file, ready for further sculpting and detailing on my side.

If you’re comfortable blocking out forms accurately in Nomad and can work directly from orthographic reference, I’d love to see a quick portfolio example of similar work and hear your estimated turnaround time.
3d rendering 3ds max 3d modelling 3d animation 3d design 3d visualization 3d art character design
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