Design Forest Stage, 2D Platformer

via Freelancer ·

Budget / Salary$30–250
TypeFreelance project
LocationRemote
Posted2 hours ago
I’ve already produced a complete tileset for a 2-D platformer styled after the classic Mega Man X series; what I’m missing is a creative level designer who can turn those tiles into a polished, exploration-friendly forest stage.

Here’s what I need from you:
• Build a full Nature/Forest level that showcases smart enemy placement, secrets, and varied pacing—think tight jumps, vertical climbs, and the occasional hidden upgrade path.
• Use only the art and collision tiles I provide; if you feel an extra prop or two would add clarity, we can discuss minor additions.
• Supply the finished tilemap (or equivalent level file), a quick capture or video walkthrough, and any notes on intended gameplay flow so I can drop it straight into my engine for testing.

There’s no looming deadline, so you’ll have time to iterate and play-test until the stage feels just right.

When you respond, please link to past work on similar pixel-art platformers so I can get a feel for your style. Thanks, and I’m looking forward to seeing how you bring this forest zone to life!
game design game development 2d animation game testing 2d game art level design pixel art game programming
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