Custom Batman Arkham Knight Skin
Budget / Salary£10–20
TypeFreelance project
LocationRemote
Posted2 hours ago
I have already completed the visual concept for a new Batman suit and simply need it brought to life in-game. The task is limited to changing the colors and surface textures of Batman’s default suit; no mesh edits or model swaps are required.
You’ll receive my finished reference image in high resolution. From that, please rebuild the diffuse, normal, and specular maps so the look inside Arkham Knight matches the artwork as closely as possible. The final package should include:
• All edited texture files in the correct format and naming structure for the game
• Any necessary .ini edits or packaged files so the mod installs cleanly with the usual Arkham Knight Mod Loader or a drag-and-drop method
• A brief read-me explaining installation and how to revert to the original suit
I’d like the colors, material finishes, and subtle weathering to appear in-game exactly as in the concept, so attention to detail and familiarity with UE3-based texture workflows will be important. Let me know how you plan to approach the texture export/import cycle and your expected turnaround time, and we can get started right away.
Key changes are:
• Glowing White eyes
• White Bat symbol with "KLOUD" embroidered lettering
• Matte Black finishing on armour
You’ll receive my finished reference image in high resolution. From that, please rebuild the diffuse, normal, and specular maps so the look inside Arkham Knight matches the artwork as closely as possible. The final package should include:
• All edited texture files in the correct format and naming structure for the game
• Any necessary .ini edits or packaged files so the mod installs cleanly with the usual Arkham Knight Mod Loader or a drag-and-drop method
• A brief read-me explaining installation and how to revert to the original suit
I’d like the colors, material finishes, and subtle weathering to appear in-game exactly as in the concept, so attention to detail and familiarity with UE3-based texture workflows will be important. Let me know how you plan to approach the texture export/import cycle and your expected turnaround time, and we can get started right away.
Key changes are:
• Glowing White eyes
• White Bat symbol with "KLOUD" embroidered lettering
• Matte Black finishing on armour
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