Cross-Platform Survival Game Development

via Freelancer ·

Budget / SalaryHourly project
TypeFreelance project
LocationRemote
Posted1 day ago
I’m looking to bring a resource-gathering survival game from concept to a playable build that runs smoothly on Android phones and tablets as well as iPhones and iPads.

Core gameplay
• Players start with minimal supplies, collect wood, stone, and food, and use simple crafting recipes to build shelter and basic tools.
• A day-night cycle and weather events should encourage players to maintain their shelter and manage hunger, health, and stamina.
• The first release only needs one explorable biome with procedurally placed resources, hazards, and a handful of AI creatures that defend their territory.

Technical expectations
• Single codebase that compiles for both Android and iOS—Unity or Unreal Engine is fine as long as performance is optimized for mid-range devices.
• Touch-friendly UI: drag-and-drop inventory, on-screen joystick for movement, contextual action buttons.
• Basic save/load system stored locally on the device.
• Clean, well-commented code so future content (new biomes, co-op mode) can be added easily.

Art & audio scope (initial)
• Low-poly or stylized assets that keep draw calls low but still convey an immersive world.
• Simple ambient soundtrack and 4-5 SFX cues (gather, craft, build, hurt, ambient threat). Placeholders are acceptable if you can show the hooks in the project.

Deliverables
1. Playable APK and TestFlight build.
2. Engine project with all source files, assets, and build instructions.
3. Short setup guide outlining project structure, key scripts, and how to export new builds.

If you have shipped cross-platform titles before, especially survival or crafting games, I’d love to see your portfolio and hear how you’d tackle performance, touch controls, and future scalability.
mobile app development iphone android game design unity 3d unreal engine unity game programming
Apply on Freelancer →

Project sourced from Freelancer.com. Applications happen directly on the original platform — we never collect your data.